From: Andrew Stein <steinlink@gmail.com>
To: barriticus@gmail.com

Andrew: the mods I saw tended to have low production values and frayed edges, generally, is all Im saying
me: as in, you can give orders to those of lower rank in your factions, for instance
me: you didn't see some of the more recent Morrowind mods, but basically they make it an entirely new game
me: it needs lots of random encounters, wandering factions, etc.
me: right
me: dude, listen
Andrew: the game is well balanced, it jsut needs more
Andrew: maybe
me: and a F3 equivalent of Morrowind Comes Alive will make it a whole 'nother game
Andrew: yes, it does
me: I'm telling you, the game needs fleshing out
Andrew: maybe
me: so, we'll see some good stuff
me: better yet, the mod app is out
me: ah-so
Andrew: ... ftw
Andrew: fallout 3 dlc in 3 weeks
me: 21st century ftw
Andrew: very clever
me: I just think of it as training for video games
Andrew: kinda takes the thrill out of it
me: right
Andrew: right, also, left4dead
me: I like hunting, I don't like going to hick places to hunt in hickland
Andrew: I never thought you'd get tired of hunting
me: sadly, yes
Andrew: really?
me: for some reason
me: when I'll be in the wilderness shooting pigs again
Andrew: FAG
me: until this afternoon
me: oh yeah
Andrew: are you in dallas?
Andrew: but im expecting a number of half-hearted mods to diminish as much as enchance, at least for the first few years of mod development
Andrew: im not discounting the possibility of some exceptional mod revolutionizing the game experience
me: they tend to be ranked on the sites and you just download the ones that people have praised
me: but one not need use them
me: well, yeah